Hands-on Programs

Hands-On Programs

Experience science

Book your own hands-on programs, available as a series or stand-alone classes. Programs can be held at Exploration Place or at your facility with Science on the Go.

Each program is 45 minutes in length, but can be adjusted for up to 25 students at a time (minimum 10 students).

Preschool

Kindergarten

  • Collision Course
    Examine the change in motion when two objects collide. K-PS2-1
  • Rolling Rolling Rolling
    Construct and test a maze to change the speed and direction of a ball. K-PS2-2
  • Ants & Engineering
    Lift like an ant, complete compound eyes and work through a maze to obtain "food". LS1.A
  • 3, 2, 1 Launch!
    Construct and launch a rocket. K-2-ETS1-2
  • Junk Hack
    Discover the inner workings of toys, kitchen gadgets, electronics and more. Program takes place in the CreatorSpace.
  • Stormy Weather
    Build a home to withstand the stormy Kansas elements. K-2-ETS1-2; K-ESS3-2
  • Ozobots
    Use color to program an Ozobot robot with this beginning code activity.

1st Grade

  • Vibration Station
    Make matter move and travel across distances with sound. 1-PS4-1; 1-PS4-4
  • 3, 2, 1 Launch!
    Construct and launch a rocket. K-2-ETS1-2
  • Junk Hack
    Discover the inner workings of toys, kitchen gadgets, electronics and more. Program takes place in the CreatorSpace.
  • Ozobots Use color to program an Ozobot robot with this beginning code activity.
  • Sounds & Circuits I (Makey Makeys)
    Use Makey Makeys to create sounds by connecting circuits.

2nd Grade

  • Matter Mix Up
    Classify and sort or create and react solids, liquids and gasses. 2-PS1-1
  • 3, 2, 1 Launch!
    Construct and launch a rocket. K-2-ETS1-2
  • Junk Hack
    Discover the inner workings of toys, kitchen gadgets, electronics and more. Program takes place in the CreatorSpace.
  • Animate it!
    Using Scratch, students will create a short animation.
  • Bag of Junk
    Design a solution to a problem using general craft and household items.
  • Ozobots
    Use color to program an Ozobot robot with this beginning code activity.
  • Sounds & Circuits I (Makey Makeys)
    Use Makey Makeys to create sounds by connecting circuits.
  • Sounds & Circuits II (littleBits)
    Combine circuits and chips to create sounds, lights and more.

3rd Grade

  • Magnet Mania
    Explore the forces between two or more magnets and other objects. 3-PS2-3
  • Pipeline Pressure
    Put together a pipeline following specific criteria. 3-5-ETS1-1
  • Stormy Weather
    Build a home to withstand the stormy Kansas elements. 3-5-ETS1-2; 3-ESS3-1
  • Junk Hack
    Discover the inner workings of toys, kitchen gadgets, electronics and more. Program takes place in the CreatorSpace.
  • Animate it!
    Using Scratch, students will create a short animation.
  • Bag of Junk
    Design a solution to a problem using general craft and household items.
  • Ozobots
    Use color to program an Ozobot robot with this beginning code activity.
  • Sounds & Circuits I (Makey Makeys)
    Use Makey Makeys to create sounds by connecting circuits.
  • Sounds & Circuits II (littleBits)
    Combine circuits and chips to create sounds, lights and more.

4th Grade

  • Binary Code
    Design and decode digital secret messages using computer language. 4-PS4-3
  • Pipeline Pressure
    Put together a pipeline following specific criteria. 3-5-ETS1-1
  • Stormy Weather
    Build a home to withstand the stormy Kansas elements.4-ESS3-2
  • Bag of Junk
    Design a solution to a problem using general craft and household items. 3-5-ETS-1; 3-5-ETS-2
  • Simply Solder
    Learn to work with a solder iron and create your own "I can solder badge." $2.50 supply fee required. Program takes place in the CreatorSpace.
  • Junk Hack
    Discover the inner workings of toys, kitchen gadgets, electronics and more. Program takes place in the CreatorSpace.
  • Animate it!
    Using Scratch, students will create a short animation.
  • 3-D in Reverse
    Examine a 3-D printed object and design it using TinkerCad. 
  • Ozobots
    Use color to program an Ozobot robot with this beginning code activity.
  • Sounds & Circuits I (Makey Makeys)
    Use Makey Makeys to create sounds by connecting circuits.
  • Sounds & Circuits II (littleBits)
    Combine circuits and chips to create sounds, lights and more.

5th Grade

  • Mix It, Measure It, Heat It Up
    Up Closely examine the system of a few "hot" chemical reactions. 5-PS1-2
  • Pipeline Pressure
    Put together a pipeline following specific criteria. 3-5-ETS1-1
  • Stormy Weather
    Build a home to withstand the stormy Kansas elements. 3-5-ETS1-2
  • Bag of Junk
    Design a solution to a problem using general craft and household items. 3-5-ETS-1; 3-5-ETS-2
  • Simply Solder
    Learn to work with a solder iron and create your own "I can solder badge." $2.50 supply fee required. Program takes place in the CreatorSpace.
  • Junk Hack
    Discover the inner workings of toys, kitchen gadgets, electronics and more. Program takes place in the CreatorSpace.
  • Animate it!
    Using Scratch, students will create a short animation.
  • 3-D in Reverse
    Examine a 3-D printed object and design it using TinkerCad. 
  • Ozobots
    Use color to program an Ozobot robot with this beginning code activity.
  • Sounds & Circuits I (Makey Makeys)
    Use Makey Makeys to create sounds by connecting circuits.
  • Sounds & Circuits II (littleBits)
    Combine circuits and chips to create sounds, lights and more.

Grades 6 - 8

  • Anatomy
    Dissect a sheep brain, squid, cow eye or pig heart and discuss the function of the organ. $5 per student supply fee required. MS-LS1-8
  • Stormy Weather
    Build a home to withstand the stormy Kansas elements.MS-ETS1-4; MS-ESS3-2
  • Priorities and Pipelines
    Plan a pipeline while minimizing its impact on the environment. MS-ETS1-1
  • Simply Solder
    Learn to work with a solder iron and create your own "I can solder badge." $2.50 supply fee required. Program takes place in the CreatorSpace.
  • Junk Hack
    Discover the inner workings of toys, kitchen gadgets, electronics and more. Program takes place in the CreatorSpace.
  • Animate it!
    Using Scratch, students will create a short animation. 
  • 3-D in Reverse
    Examine a 3-D printed object and design it using TinkerCad.  

Grades 9 - 12

  • Ever Changing Earth
    Construct a model of convection to describe how it affects the earth. HS-ESS2-3
  • Sound Solutions
    Develop solutions to a global issue by examining all parts of the problem. HS-ETS1-1; HS-ETS1-2
  • Bag of Junk
    Design a solution to a problem using general craft and household items. 3-5-ETS-1; 3-5-ETS-2
  • Simply Solder
    Learn to work with a solder iron and create your own "I can solder badge." $2.50 supply fee required. Program takes place in the CreatorSpace.
  • Junk Hack
    Discover the inner workings of toys, kitchen gadgets, electronics and more. Program takes place in the CreatorSpace.
  • Animate it!
    Using Scratch, students will create a short animation. 
  • 3-D in Reverse
    Examine a 3-D printed object and design it using TinkerCad.

Don’t see a program you like? Ask for details.

Science on the Go Prices
$80 for one program
$65 for back-to-back programs

Mileage Fee
30 mile radius from Exploration Place Free
Outside radius $25 per 30 miles

Book Field Trip or Science on the Go  Or call us at 316.660.0620.

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